The eyes
6 motors control Mia's eyes. She can look left, right, up, down. Her eyes follow the faces she detects — when you move, her gaze follows you.
28 motors for a smile — a replicant's face must animate like a human face.
Each motor pulls on a precise point of the skin to create the expression
6 motors control Mia's eyes. She can look left, right, up, down. Her eyes follow the faces she detects — when you move, her gaze follows you.
2 motors control Mia's eyelids — one per eye. They can close slowly, blink, or open wide. Blinking brings the gaze to life and reinforces the impression of presence.
4 motors control Mia's eyebrows — 2 per side. They can raise, furrow, arch independently. Eyebrows are essential to expression: surprise, anger, questioning are read there first.
6 motors dedicated to the smile, placed above the lips and at the corners of the mouth. They pull the skin upward to create the smile — from a subtle micro-smile to a full grin.
3 motors animate the lips and 1 motor controls the jaw. Mia can express surprise, open her mouth, pout. Each motor pulls on a precise point of the latex skin.
3 motors allow Mia to turn her head, tilt it sideways, look up or down. These movements are essential — a face without head movement looks frozen.
3 motors move Mia's tongue. It's not just aesthetic — the tongue participates in expressions (sticking out tongue, pouting) and prepares for future speech capability.
It's the skin that transforms mechanical movements into visible expressions. Thinner on the lips for mobility, thicker on the forehead for hold. The latex is hand-painted for a realistic look.
The goal isn't to perfectly copy a human face, but to produce expressions that feel alive. A slight eye movement, a micro-smile — it's these details that create the impression of presence.
Déplacez les curseurs pour animer le visage de Mia